- Describe your contributions to the individual work we've been doing during this past work. Do not tell me what I did or what was already done, tell me what you did.
- Tell me what you plan on doing if I give you 3 more class periods to finish up the group work. Project "oversight" is not acceptable. Nobody should be "helping" a group member do something, we should all have our own roles and duties. If you need direction, ask a group member, or ask me.
Everybody Else; Answer the following:
- Explain what XNA is.
- What c-type language is used by XNA?
- What are the possible values for a boolean variable?
- Describe what a namespace is.
- What is a Vector2D?
- Explain what a SpriteBatch is.
- Describe/ characterize XNA's variable naming convention? How does this differ with the XNA's method / function naming convention?
- Which XNA methods happen only once upon execution.
- Which XNA methods happen many times during the game loop?
- Typically, how many times per second does the XNA game loop iterate?
- Describe the 3 lines of code needed to draw a graphic to the screen.
- Write the actual code to load armydude.bmp into a variable called enemyArmyGuy.
- What's the difference between a public and private variable in XNA?
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